Mercenaries 2: World in Flames Trophy Guide. Difficulty: *** Majority of the Trophies aren’t too difficult, though a few frustrating ones push this difficulty rating up. There are also 4 online co-op Trophies to unlock.
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Mercenaries 2: World in Flames
Mercenaries 2: World in Flames is a third-person action adventure, and a sequel to the 2005 Mercenaries: Playground of Destruction released on the PlayStation 2 and Xbox. Set in an open-world, players have the freedom to focus on the story or branch off to take on other assignments. The game includes both single-player and cooperative multiplayer.
Taking place in a fictionalized version of Venezuela, the country has fallen into a war zone after a ruling tyrant caused an invasion due to alterations in the oil supply. The player-character is a mercenary who fulfills contracts while playing by their own rules, and regards this chaotic war zone as a financial opportunity.
Mercenaries 2: World in Flames received mainly positive reviews with an average score of 72%, praised for its environments and overall destructive fun, though criticized for its glitches, unintelligent AI, and lack of polish.
This is a low 3-star rating. The majority of the trophies are not very difficult, with the exception of a few that are frustrating enough to push this rating from a 2 to a 3-star. There are 6 online trophies, though only 4 of them actually require you doing something online. These can be cone legitimately, though are much easier and quicker if boosted.
Overall, expect roughly 25-35 hours, depending on your skills as well as finding a good co-op partner for the online mode.
As long as you're careful and do a little preparation beforehand, all the campaign-related trophies can be unlocked in one playthrough.
You'll first want to obtain the Ride The Dragon trophy in the beginning, otherwise it becomes missable. This involves hijacking the tank that attacks you after entering the villa, rather than destroying it.
In order to unlock everything in one go, you'll need to alternate between working on the campaign, and performing side missions. This is because some side missions won't become available until you've finished parts of the campaign, though some side missions may become difficult or even missable if you've gone to far in the campaign. This includes capturing all the outposts in a single faction for the Pipeline trophy, unlocking all the shop items for the Digital Man trophy, unlocking all the landing zones for the We'll Burn The Sky trophy, and capturing all the high value targets for the Aces High trophy. Be sure to check out the Mercenaries 2: World in Flames trophy guide links under our Links tab for specifics on these trophies. All other trophies are safe to unlock at any point in the game.
Once you've mopped-up all the offline stuff, it's time to head online. Here, you'll need to join a co-op game for the Partners In Crime trophy, come in first in a co-op race for the Wheels Of Steel trophy, use 20 airstrikes in co-op for the Damage Inc trophy, and destroy 200 objects from the gunner seat in co-op for the Nothin' But A Good Time trophy. If you're looking for a boosting partner, check out the boosting forums under our Links tab.
First, here's a text-based Walkthrough by GloriousLeader:
And a text-based Walkthrough by insomniac_dog:
And a Walkthrough on IGN:
TopGunz and Funkyweed have a great Trophy Guide here:
And a great Trophy Guide created by Kylo:
And a useful Trophy Guide by NCSFan001:
And Jeff Belote has a useful Trophy Guide here:
A video by langar194 demonstrating an easy way to unlock the Billion Dollar Babies trophy:
Here's a Boosting Forum on PlaystationTrophies:
And a Boosting Forum on PS3Trophies:
Finally, here's a basic Trophy List: