Job Listing Suggests Sucker Punch May Be Gearing Up for a Ghost of Tsushima Sequel


Sucker Punch Productions just shipped the incredibly well received Legends update for Ghost of Tsushima. Of course, the studio is also still riding the wave of that very same title’s meteoric success this summer. But a new job listing indicates Sucker Punch may have its sights already locked onto a Ghost of Tsushima sequel.

On the company’s official website sits a job listing for Narrative Writer. The list of requirements are pretty standard. Applicants should have experience as a game writer, for one. Sucker Punch is also looking for someone with a “deep understanding of open-world narrative design.” Things get especially interesting further down the post, as the bullet points under “Requirements” end with the following: “Desire to write stories set in feudal Japan.” The listing further notes that a writer with knowledge of feudal Japan history counts among the “pluses.”

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A screenshot of the listing’s relevant info features below:

While this all certainly sounds like an easy bet for a Ghost of Tsushima sequel, it’s also possible that Sucker Punch is exploring other options. One popular fan theory about the franchise’s future concerns the potential of Sucker Punch telling different stories in the same setting. As such, these new tales wouldn’t necessarily involve Jin Sakai or his companions. Regardless of what the developer does next, it seems fans are in for quite the treat.

Ghost of Tsushima is out now digitally and at retail for the PlayStation 4. Thanks to backward compatibility, the open-world adventure will be playable on PlayStation 5 at launch. And the next-gen console’s Game Boost feature guarantees Sucker Punch’s latest will run even more efficiently.

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[Source: Sucker Punch Website via Wccftech]

The post Job Listing Suggests Sucker Punch May Be Gearing Up for a Ghost of Tsushima Sequel appeared first on PlayStation LifeStyle.



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Miles is the Only Playable Character in Marvel’s Spider-Man: Miles Morales


Marvel’s Spider-Man featured a few surprises in that it sometimes switched perspectives, allowing players to assume the role of MJ and Miles Morales. Will side characters similarly be playable in the upcoming release of Marvel’s Spider-Man: Miles Morales? The simple answer is no.

Creative Director Brian Horton divulged as much in a recent video interview with Game Informer for the publication’s month of coverage. When the topic of potential playable side characters came up, Horton simply stated that “we are Miles 100 percent of the time.” In further discussing Miles’ role as the hero, Horton added the following,

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We wanted to focus on the two parts of Miles. Miles as a kid, as a non-hero… and then we have, of course, all his superhero stuff. But really focusing on Miles allowed us to put maximum effort into delivering the best Miles experience we could.

As a result of this, players can expect that they’ll take on Miles as both a civilian and as Spider-Man. A bit of the civilian gameplay has been seen in previous gameplay demos. And, of course, plenty of gameplay featuring Miles as Spider-Man is out in the wild. One of the more recent examples came courtesy of another Game Informer video, which centers on stealth and combat. Before that, the publication unleashed first-look footage of the adorable Spider-Cat, a character who will aid Miles in certain instances.

To see the full interview with Brian Horton and Game Informer, check out the video linked below. (Talk of playable character begins around the 15:45 mark):

Marvel’s Spider-Man: Miles Morales launches digitally and at retail on November 12th for the PS4 and PS5.

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[Source: Game Informer]

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Fallout 76 is Hosting a Free Play Week to Celebrate Bombs Drop Day


In the Fallout universe, October 23rd is remembered as the day the bombs fell. To celebrate, Bethesda has a few special things planned with regards to Fallout 76. Most notably, the title is free-to-play all week. The Free Play Week for Fallout 76 kicked off yesterday, October 20th, and will end on October 26th. As such, it’s the best time for curious players to hop in, since the base title, Wastelanders, and Nuclear Winter content are all a part of the Free Play Week.

Players can also look forward to in-game events, of which there will be three that run from October 22nd to October 26th. Said events involve Double S.C.O.R.E., Double XP, and 25 percent discounts on Legendary weapons and armor from Purveyor Murmrgh at the Rusty Pick.

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Moreover, a Limited Fallout 1st Preview membership is currently running until October 26th. Fallout 1st, many may recall, is Fallout 76’s the $100 per year subscription service. To claim the Limited Preview, players must log in between now and the 26th, then find the free Limited Preview “item” in the Atomic Shop. From there, participants will have access to select membership features. Taking advantage of the offer will also net players access to this month’s free in-game items: the Mechanic’s Wallpaper and Mechanic’s Floor and Foundation.

Any proper Bombs Drop Day celebration must additionally involve discounts. The game and game content that’s on sale will remain as such until October 27th. Sale items include:

  • Fallout 76 – 60% off base price
  • Fallout 76 Wastelanders Deluxe Edition – 50% off base price
  • Fallout 76 Raiders and Settlers Content Bundle– 40% off base price (discount excluding PlayStation Store)
  • Fallout 76 Raiders Content Bundle – 40% off base price (discount excluding PlayStation Store)
  • Fallout 76 Settlers Content Bundle – 40% off base price (discount excluding PlayStation Store)

Fallout 4 is taking part in the festivities, too. The Fallout 4 discounts are as follows,

  • Fallout 4 GOTY – 70% off base price
  • Fallout 4 – 70% off base price
  • All Individual Fallout 4 DLCs – 60% off base price (discount excluding PlayStation Store)
  • Fallout 4 Season Pass – 60% off

Fallout 76 is in stores now for the PlayStation 4, PC, and Xbox One.

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[Source: Bethesda.net]

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Fortnite's Latest Patch Makes it Over 60GB Smaller on PC




Fortnite’s latest patch on PC has reduced the game’s file size by over 60GB.

The news was revealed by the Fortnite Status account on Twitter. To accommodate the optimizations, the v14.40 is larger than normal on PC, totalling 27GB. The patch is live as of writing and brings with it the Fortnitemares 2020 event, Midas’ Revenge.

The patch promised to “massively reduce” the Fortnite file size by over 60 gigabytes, and mean “smaller downloads for future patches and improved loading performance.” After release, that seems to be the case, with Twitter user The_Equalizer74 reporting that the game had shrunk from 99 to 29.5GB.

It’s an impressive change, likely achieved by more efficiently compressing texture packs. It’s also a handy one if your SSD is already being dominated by enormous games like Call of Duty: Warzone. It’s not clear if console versions of Fortnite have also seen a reduction in filesize (but they were already considerably smaller than on PC).

[ignvideo url=”https://www.ign.com/videos/2020/09/26/fortnite-x-bts-dynamite-full-choreography-music-video”]

For all the details on what the update has brought to the game, including new items and challenges, you can check out the patch notes here, via the Epic Games website.

In other Fortnite news, here’s the full BTS Dynamite choreography video that debuted in the game’s Party Royale mode. You can also check out our coverage of how Nvidia Reflex affects latency in Fortnite.

[poilib element=”accentDivider”]

Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.



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2K Games Addresses NBA 2K21 Ads Backlash, Says Ads Weren’t Implemented as Intended


The last couple of days have seen 2K Games mired in backlash due to unskippable advertisements popping up in NBA 2K21 post-launch. Players were specifically encountering an ad across all platforms in “MyTEAM Season 2, Episode 7.” The ad in question, which centered around the Oculus Quest 2, appeared in pre-game segments during loading screens. According to 2K Games, the way in which the commercial has been implemented isn’t correct.

A post on NBA 2K’s official Twitter account outright addresses the disappointment of fans. See the tweet below:

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https://platform.twitter.com/widgets.js

As the post notes, these 2KTV ad placements have become more frequent in recent years. However, as far as 2K is concerned, their addition isn’t the problem. The problem is that the ads are now “impacting our players’ experience in a way we didn’t intend.” Apparently, the commercials are not supposed to feature during the pre-game intro segments. As such, players can expect the matter to be “fixed in future episodes.”

So there you have it. The 2KTV ad placements aren’t going away as many a fan hoped. Rather, 2K will implement them elsewhere, though exactly where remains unclear as of yet.

While some sort of fix is better than none at all, there are those who still find it odd that a full-priced game features unskippable ads at any level. Some fans are also questioning the high prices of VC (NBA 2K’s microtransactions) in a title with ads of this nature.

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Unskippable ads first found their way into NBA 2K19 in the summer of 2019, several months after the title’s launch. For NBA 2K20, players began seeing them pop up weeks after release. Evidently, the trend continues and may very well resurface in next year’s entry.

NBA 2K21 is in stores now for the PS4, PC, and Xbox One.

[Source: NBA 2K on Twitter]

The post 2K Games Addresses NBA 2K21 Ads Backlash, Says Ads Weren’t Implemented as Intended appeared first on PlayStation LifeStyle.



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