Adventure Game Call of the Sea Headed to PS5 and PS4 in May


Previously console exclusive to Xbox, puzzle adventure Call of the Sea is now making its way to the PlayStation 5 and PlayStation 4. Although a release date has yet to be revealed, developer Out of the Blue and publisher Raw Fury have provided a release window of May 2021.

Call of the Sea transports players to the South Pacific in 1934, where a woman named Norah is looking for her missing husband. An official overview reads:

It is 1934, in the far reaches of the South Pacific. Norah has crossed the ocean following the trail of her missing husband’s expedition and finds herself on a lush island paradise—a nameless, forgotten place, dotted with the remnants of a lost civilization.

What strange secrets does it hold, and what might Norah unearth in her quest for the truth?

Key features include:

  • Explore the Beauty – Explore a stunning tropical island (meticulously modeled in Unreal Engine 4), brimming with fantastic sights, lost ruins, and occult mysteries.
  • Meet Norah – Experience an emotional, charming character study of a woman on a journey of self-discovery, fully voiced by Cissy Jones (FirewatchThe Walking Dead: Season One).
  • Dive into the Deep – Immerse yourself in a story-driven adventure full of suspense and surreal surprises.
  • Search for Meaning – Investigate the clues left by a previous voyage, piece together what happened, and solve a variety of clever puzzles.

Call of the Sea first released in December 2020 to positive reviews from players and critics alike. We’ll update our readers when a release date is announced. In the meantime, check out a trailer below.

The post Adventure Game Call of the Sea Headed to PS5 and PS4 in May appeared first on PlayStation LifeStyle.



Source link

Naughty Dog Admits That It Struggles With Developing Multiple Projects Simultaneously


Naughty Dog has admitted that it hasn’t been able to become a multi-project development studio and although it has multiple ongoing projects, only one of them is getting “the lion’s share of focus at any time.”

Speaking during the Academy of Interactive Arts & Science’s Game Maker’s Notebook series (transcript via Video Games Chronicle), co-president Evan Wells recalled abandoning a PSP version of Jak & Daxter in favor of The Last of Us.

“The amount of effort that was required to finish Uncharted 3 at the time was stealing resources away from The Last of Us, and we never got to the point where we had two full productions going,” he added. “I would say even today we’re just short of that. We definitely have multiple projects, but only one that is getting the lion’s share of focus at any time.”

Wells went on to reveal that some of Naughty Dog’s projects are in pre-production while others are just making it out of pre-production.

“We don’t have two projects that have several hundred people on them,” he continued. “We have one [project] and then some that are in pre-production, or maybe just creeping out of pre-production, but will have to wait until the main focus has completed before we move everybody off of that project.”

Wells separately suggested that Naughty Dog isn’t too keen on making another Uncharted. According to him, despite the franchise’s success, the team wouldn’t have the kind of “creative spark” that it once did when it comes to making another game in the series.

[Source: VGC]

The post Naughty Dog Admits That It Struggles With Developing Multiple Projects Simultaneously appeared first on PlayStation LifeStyle.



Source link

Sony Injects Another $200 Million Strategic Investment Into Epic Games


Less than a year after Sony Corporation acquired a minority stake worth $250 million in Epic Games, the company made another $200 million strategic investment into the Fornite maker.

Epic announced yesterday that it has completed a $1 billion round of funding to “support future growth opportunities.” The developer’s equity valuation stands at a whopping $28.7 billion.

Singling out Sony’s investment, Epic said that the move “builds on the already close relationship between the two companies and reinforces their shared mission to advance the state of the art in technology, entertainment, and socially-connected online services.”

“We are grateful to our new and existing investors who support our vision for Epic and the Metaverse,” CEO Tim Sweeney said in a press release. “Their investment will help accelerate our work around building connected social experiences in Fortnite, Rocket League, and Fall Guys, while empowering game developers and creators with Unreal Engine, Epic Online Services, and the Epic Games Store.”

“Epic continues to deliver revolutionary experiences through their array of cutting edge technologies that support creators in gaming and across the digital entertainment industry,” added Sony Corporation chairman and president, Kenichiro Yoshida. “We are excited to strengthen our collaboration to bring new entertainment experiences to people around the world. I strongly believe that this aligns with our purpose to fill the world with emotion, through the power of creativity and technology.”

Other than Sony, Epic received funding from Appaloosa, Baillie Gifford, Fidelity Management & Research Company LLC, AllianceBernstein, Altimeter, Franklin Templeton, Luxor Capital, and a number of other companies.

The post Sony Injects Another $200 Million Strategic Investment Into Epic Games appeared first on PlayStation LifeStyle.



Source link

Hood: Outlaws & Legends PS5 Includes DualSense Features, New Trailer Details PvPvE Heists


Hood: Outlaws & Legends pits two teams of four in a battle to steal treasure from a heavily guarded fortress. The game’s latest trailer gives an overview of what players can expect from the challenging heists. Throughout the entire heist experience, PS5 players also will benefit from a range of uses for the DualSense controller’s haptic feedback and adaptive triggers.

While loosely based on the legend of Robin Hood, developer Sumo Digital takes liberties with its interpretation of events, sprinkling magic and other fantastical elements into the game. Each team of four players can be made up of characters with different skills to suit whatever strategy the team decides to take. Both teams of outlaws compete against each other to steal the riches that have been seized from the people of the State. In between heists, players can spend their ill-gotten gains in their hideout. Return the money to the people and the range of items in the shop will increase. Keeping the money will actually allow you to buy them. Character skills can be improved with perks, and costumes and weapons can be changed.

Combat is one of the places where the DualSense features come into their own. Trigger resistance increases as players’ stamina depletes in melee combat. Aggressive haptic feedback represents impacts taken by the player, such as the “sharp strike of an arrow or the crushing blow of a hammer.” The blows that players dole out are represented by duller drumming, although it intensifies with the amount of damage dealt.

Haptic feedback also works as players travel around the map. For example, players feel the gravel underneath them as they slide into cover or a large thud if they fall from height. Whether players pick the locks of doors or barge their way through them, the feedback will be representative. Character abilities will also give appropriate feedback.

In terms of the actual mission, the DualSense controller will give haptic feedback when the Sheriff is near by representing the direction of his footsteps, increasing in strength as he gets closer. Whoever ends up carrying the treasure will feel their own overburdened footsteps pounding through the controller too. A dropped chest will scatter gold, while a chest will need to be successfully extracted via winch – each of these gives their own feedback too.

Players will get a chance to experience all of this when Hood: Outlaws & Legends is released on PS4 and PS5 on May 10. Those who preorder will be able to access the game three days earlier on May 7.

[Source: PlayStation Blog]

The post Hood: Outlaws & Legends PS5 Includes DualSense Features, New Trailer Details PvPvE Heists appeared first on PlayStation LifeStyle.



Source link

Raven Issues Update About Call of Duty Warzone Anti-Cheat Efforts, Nearly 500,000 Accounts Permanently Banned


With tens of millions of players, the free-to-play Call of Duty: Warzone has been a hotbed for cheaters and cheat manufacturers who make and sell the cheat software. Activision and Raven have been persistently pursuing this issue from a variety of angles, attacking both at the account level and working to take out the cheat manufacturers at the source. With Season Three on the way, repeated teasing for a massive live event in Warzone on April 21st, and the rumored biggest change the game has ever had to the Verdansk map, Raven and Activision are issuing a new update about their latest Warzone anti-cheat efforts.

At this point, more than 475,000 accounts have been permanently banned in Call of Duty: Warzone, with seven high-volume ban waves issued just since February. Raven is also looking at accounts in between this larger ban waves, issuing bans daily to cheaters and other offenders. They call the combination of daily bans with the larger-scale ban waves an “integral focus of [their] efforts.”

More than just taking the issue on at the account level, however, Raven is attacking the commercial market of cheat providers and resellers. This effort includes identifying and banning accounts that are farmed for resale to repeat offenders, and 45,000 fraudulent, black market accounts recently fell to the ban hammer. Raven and Activision understand that many cheaters utilize alts in the chance they get banned, so banning the accounts and removing their alternates is “a key focus for the security teams.”

This security effort comes from a few places. The first is two-factor authentication, which allows them to more easily identify repeat offenders, and make it more difficult to access a new account for the purposes of cheating. They also issue hardware bans for repeat serial cheaters, meaning their entire machine is locked from playing Warzone via any account.

Raven and Activision are continuing to add additional resources to support security and enforcement teams in order to combat what seems at times like an insurmountable wave of cheaters in Warzone. In addition, they’ve warned would-be cheaters that there are some bad actors out there who use the sale and installation of of Call of Duty cheats to drop malicious malware on players computers.

Fortunately, consoles aren’t as affected by cheaters, so you can minimize your risk of running into a cheater or hacker by turning off cross-play and only playing with other PlayStation players. These additional anti-cheat efforts come ahead of a massive revamp inbound to Verdansk, with a live event set to happen in Warzone on April 21st at 12pm PT.

[Source: Activision]

The post Raven Issues Update About Call of Duty Warzone Anti-Cheat Efforts, Nearly 500,000 Accounts Permanently Banned appeared first on PlayStation LifeStyle.



Source link