FEAR 2 Project Origin Trophy Guide

FEAR 2 Project Origin Trophy Guide. Difficulty: n/o  A first-person action shooter horror and a sequel to the 2006 F.E.A.R. Due to the closure of GameSpy along with the online servers in July 2014, the online trophies – and therefore, the Platinum – has become Not Obtainable.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
F.E.A.R. 2: Project Origin n/o 50 Monolity Productions U.S. 42 5 2 19 9

F.E.A.R. 2: Project Origin

F.E.A.R. 2: Project Origin is a first-person action-shooter horror, and a sequel to the 2006 game F.E.A.R. which was released before trophy support on the PlayStation 3.

You play as Michael Becket, a Delta Force operator sent to apprehend Genevieve Aristide, about where the previous game left off. He soon learns of a project called "Harbringer," which involves both himself and his squadron. Becket must uncover the mystery surrounding the danger brought on to his teammates, while stopping the supernatural being Alma from altering reality to suit her own.

The game received generally positive reviews, with an average score of 78%, praising its overall fun as a shooter, but criticizing its bland level design and ho-hum story.

F.E.A.R. 2 includes 18 online trophies. Unfortunately, after the closure of GameSpy following the Ziff Davis acquisition of IGN Entertainment, the online servers to the game were closed on July 16, 2014. As a result, the 18 online trophies - and therefore the Platinum trophy - have since become Not Obtainable.

The online servers for F.E.A.R. 2 were closed on July 16, 2014. As a result, the game's 18 online trophies - and therefore the platinum trophy - are now Not Obtainable. However, the game still includes 31 offline trophies, so if you're still interested, then read on.

This game doesn't require much of a roadmap, as you have simply the online and offline trophies. The online ones are straight forward: completing each level, completing the game on Hard mode, and finding all the collectibles. If you're in a rush, simply play from start to finish on Hard, and follow a walkthrough under our Links tab to locate all the collectibles. If you miss any, there's a chapter select to help you.

However, it's the multiplayer trophies which would have given you grief. But since the online servers are closed, we needn't worry about them anymore. Unfortunately, that also means no Platinum trophy.

This is a great Walkthrough from IGN, showing the location of all the collectibles:
http://guides.ign.com/guides/812589/page_3.html

And another useful Walkthrough, here:
http://www.mahalo.com/fear-2-project-origin-walkthrough/

And a text-based Walkthrough, by Brad Russell "TheGum":
http://faqs.ign.com/articles/960/960450p1.html

Here's a great Trophy Guide, created by X---AZLIN---X:
http://www.ps3trophies.org/game/fear-2-project-origin/guide/

This is a simpler Trophy Guide, by Anthony Severino:
http://www.playstationlifestyle.net/2009/08/17/trophy-guide-fear-2/

And an Achievement Guide (same as the trophies on PS3) by 2rue boofer & NOTswaggers:
http://www.xbox360achievements.org/game/project-origin/guide/

This is a useful guide to show the Locations of all the Reflex Injectors:
http://www.cheatcc.com/ps3/fear2projectorigincheatscodes.html

Finally, here's a basic Trophy List:
http://www.allps3trophies.com/retail-games/fear-2-project-origin-trophies.html

FEAR 3 Trophy Guide

FEAR 3 Trophy Guide. Difficulty: ***  A first-person shooter horror, taking place nine months following the events of F.E.A.R. 2. The Platinum is far easier than its previous installment, and even easier with a second player or boosting partner.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
F.E.A.R. 3 *** 51 Day 1 Studios U.S. 38 10 2 1 0

F.E.A.R. 3

F.E.A.R. 3 is a first-person shooter horror, the third installment in the F.E.A.R. series, but the second title to have trophy support. The game includes offline multiplayer in a co-op system, in which teammates can revive one another, as well as online multiplayer which includes fighting enemy waves, a round-based survival mode, and competitive mode.

Taking place nine months following the events of the prequels, the Point Man is freed from an interrogation at an asylum in Central America by Paxton Fettel. The two work together to escape while being hunted by a monster known as "the Creep."

F.E.A.R. 3 received generally positive reviews, with an average score of 75%, praised for its game mechanics and added co-op play, but criticized for its lack of visuals and scares.

The 3-star rating is only for players who don't have a second player or a boosting partner to play with. Many trophies can be earned by plugging in a second controller, but it's far easier if someone is using it. With a partner, this difficulty score could be brought down to a high 2-star.

As you can tell by our rating system, the trophies on F.E.A.R. 3 are far easier than those on its prequel. The game requires at least two full playthroughs, one of which on Insane mode, with a few collectibles and various challenges and kill-related achievements.

Overall, depending on whether your second controller is sitting on the floor or in another player's hands, expect to spend between 30 to 60 hours on the Platinum.

Essentially, you'll need to play through the story twice. Once on any difficulty level to unlock Insane mode, then again on insane mode. However, it's possible to simply play through on Insane mode if you have an online partner who's already unlocked it.

During your playthrough, there are a number of challenges you can work towards, as well as finding the Alma Doll on each mission. Check out the FEAR 3 trophy guide links under our Links tab for specific details to whichever trophies you're gunning for. Though once you've completed your two playthroughs, you can spend some time mopping-up on whatever you're missing.

Last, there will be the trophies related to Contractions, and Soul King. Each of these can be earned on your own with a second controller, but as we stated earlier, it's far easier if you have someone to play with.