Chronicles of Riddick Assault on Dark Athena Trophy Guide

Chronicles of Riddick Assault on Dark Athena Trophy Guide. Difficulty: ***  A first-person sci-fi action shooter based on the character from the Riddick film series. Hard mode can be quite challenging, while the online trophies are difficult without boosting.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Chronicles of Riddick: Assault on Dark Athena *** 51 Starbreeze Studios Sweden 42 5 3 18 0

Chronicles of Riddick: Assault on Dark Athena

The Chronicles of Riddick: Assault on Dark Athena is a sci-fi first-person shooter, based on the character from the Riddick film series, and a sequel to the 2004 Escape from Butcher Bay, which has been remade and included in the Assault on Dark Athena campaign. The game also includes an online multiplayer mode.

Following the events of Escape from Butcher Bay, Richard B. Riddick and the bounty hunter John who helped him escape, find themselves on a mercenary vessel named the Dark Athena, commanded by Gale Revas. Using stealth to his advantage, Riddick must find a way to free both himself and the other prisoners on-board the vessel.

The Chronicles of Riddick: Assault on Dark Athena received mostly positive reviews, with an average score of 82%, praised for its voice acting and stealth gameplay, though criticized for its poor AI, and received mixed reviews for its multiplayer mode.

The 3-star rating is for two reasons. One, is that playing on Hard mode is no walk in the park, and you will face some pretty frustrating areas. Second, is for the online trophies which, if earning them legitimately, can be a real grind and difficult at times. With a group of 4 boosting partners, the online trophies will certainly prove quicker and easier to unlock, yet still only bringing this rating from a high 3-star to a low 3-star.

If you're playing without boosting partners, expect well over 120 hours of gameplay.

The game is technically two in one, with Escape from Butcher Boy included in the Assault on Dark Athena, which means there are two campaigns to get through. Trophy-wise, it doesn't matter which game you play first. But if you're interested in the story, we recommend obviously starting with Escape from Butcher Bay.

Hard difficulty is available from the start, and so if you're in a rush for that Platinum, we recommend playing on that through both campaigns. Half of the offline trophies are story related, while the others involve either finding collectibles in the form of cigarette packs, and a few other miscellaneous ones. You can reload checkpoints at any time, so technically nothing is missable. However, Ring Fight Champion will require you to take the fighting path towards Abbott. Also, you'll need to unlock the Gabril trophy before you can find the sniper rifle to unlock the Sniper Master trophy. Finally, make sure you complete all the side missions throughout the Butcher Bay campaign in order to unlock the Bell Boy trophy.

Once you've finished all the offline trophies, it's time to head into multiplayer to get those 18 online trophies. If you're planning on boosting, there are a few requirements which need a total of 4 players. However, the majority of them can be done with only one boosting buddy. Check out both the trophy guides under our Links tab to see which trophies require how many players, and the boosting forums if you're in search of a boosting partner. Of course, these trophies can be done legitimately as well, though will require some skills and a whole lot of grinding.

A text-based Walkthrough for Butcher Bay, by From Earth and Bob3739:
http://www.gamefaqs.com/pc/921671-the-chronicles-of-riddick-escape-from-butcher-bay/faqs/49189

And a text-based Walkthrough for Dark Athena by RARusk:
http://www.gamefaqs.com/ps3/939613-the-chronicles-of-riddick-assault-on-dark-athena/faqs/56599

switchfreak83 has a great Trophy Guide here:
http://www.playstationtrophies.org/game/the-chronicles-of-riddick-assault-on-dark-athena/guide/

And a great Trophy Guide here, by trophybot:
http://ps3trophies.com/forums/showwiki.php?title=PS3-Trophy-Guides:The-Chronicles-of-Riddick:-Assault-on-Dark-Athena-Trophy-Guide

And a simple Trophy Guide by Josh Romero:
http://www.videogamesblogger.com/2011/01/27/the-chronicles-of-riddick-assault-on-dark-athena-achievements-and-trophies-guide-xbox-360-ps3.htm

A video demonstration of the Stealth Master trophy, by Overlord73:
https://www.youtube.com/watch?v=tQR_VORuN04

And a video demonstration of the Master Of Drones trophy, by judasen:
https://www.youtube.com/watch?v=ii7SiGZvRIQ

A Bounty Hunter Cards Collectible Guide, by madcap1:
http://www.xbox360achievements.org/forum/showthread.php?t=141438

Here's a Boosting Forum on PlaystationTrophies:
http://www.playstationtrophies.org/forum/chronicles-of-riddick-assault-on-dark-athena/10043-trophy-boosting-thread-read-first-post.html

And a Boosting Forum on PS3Trophies:
http://ps3trophies.com/forums/chronicles-riddick-assault-dark-athena/1586-offical-chronicles-riddick-assault-dark-athena-boosting-thread.html

Finally, here's a basic Trophy List:
http://psnprofiles.com/trophies/83-The-Chronicles-of-Riddick-Assault-on-Dark-Athena

Starbreeze To Focus On Multiplayer Games

Starbreeze Studios, the Swedish developer behind such titles as Brothers: A Tale of Two Sons and Payday, recently stated they will be focusing their efforts on co-op and multiplayer titles in the future, due to their longer monetizing lifespan than single-player games.

 

“You need to find the thing that makes it replayable,” stated Almir Listo, Global Brand Director at Starbreeze Studios speaking at the Reboot Develop conference. “One of the problems that Brothers: A Tale of Two Sons had for sure was that it’s not replayable. It’s a beautiful story, but it ends.”

 

“Payday, however, because the game is replayable like few other games…it allowed us to continue pushing out content for the game, which allowed us to keep monetizing the players who were interested in the game.”

 

Starbreeze is not completely out of the single-player game business however, though such titles may perhaps be sidelined to its publishing partners.

 

“We’re great at doing co-op games and multiplayer games. That’s why The Walking Dead game we’re making is a co-op game, that’s why the Crossfire game we’re making is a co-op game.”

 

It may not be unreasonable to consider that other developers perhaps share similar feelings with Starbreeze Studios, which could foresee a continual increase in the amount of online multiplayer, as we’ve witnessed with such titles as Star Wars Battlefront and the Uncharted series. For trophy hunters, this could mean more online Trophies to unlock.