Could a Fallout 3 Anniversary Edition Be Coming To PS4?

Earlier today, a leaked document from Nintendo that was uncovered by Powerup revealed a list of upcoming games for the Nintendo Switch that were soon to be revealed at this year’s E3. One of these titles turned out to be a new version of Fallout 3, named the Fallout 3 Anniversary Edition, by Bethesda.

Fallout 3 was first released on seventh generation consoles and the PC in October 2008. If this leaked information is true, than it wouldn’t be too much of a stretch to speculate that the Fallout 3 Anniversary Edition may also be planned to be ported onto the PlayStation 4.

Considering both the time and resources Bethesda puts into their games, it’s no wonder they hope to extend the lives of their products. The Elder Scrolls V: Skyrim, for example, was first released for seventh generation consoles in 2011, then ported onto eighth generation consoles five years later, then again in November 2017 for the Nintendo Switch, and again for the PlayStation VR. Bethesda may be planning the same revamping with their Fallout 3 Anniversary Edition.

With DLC trophies included, the original Fallout 3 on the PS3 has a total of 73 trophies. Trophy hunters may rejoice with the chance to double that number should the Fallout 3 Anniversary Edition release a separate list on their PS4, as Bethesda had done with The Elder Scrolls V: Skyrim.

For those of you who never played the original Fallout 3, or are in need of a refresher of its storyline and contents, check out our Fallout 3 Review.

Fallout 3 Trophy Guide

Fallout 3 Trophy Guide. Difficulty: ***  An action RPG set in a post-apocalyptic Washington D.C. More time-consuming than difficult, which can be completed in one playthrough with a few strategic saves made.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Fallout 3 *** 51 Bethesda Game Studios U.S. 38 10 2 0 22

Fallout 3

Fallout 3 is a post-apocalyptic, first-person action-RPG. After living safely in Vault 101 while the world outside suffers from the aftermath of a nuclear war, your father and scientist does the unthinkable - leaves the vault! Armed with a stick and pellet gun, you decide to venture off after him. While making your way along the main storyline, you'll take on a vast number of side-quests, battle against robots, mutants and raiders (oh, my!) and get involved in an ongoing battle between the Brotherhood of Steel and remnants of the American government, known as the Enclave.

War...war never changes.

For more information, check out our Fallout 3 Review.

This game does not require the amount of skill used in other games, such as Dead Space or the Uncharted series, where you are constantly running, jumping, dodging bullets while keeping an eye on your ammo and health level during a playthrough on hard or crushing modes. In fact, the game tends to become easier as your character levels-up, your weapons grow stronger, and you've mastered using the V.A.T.S. mode.

What this game does require, however, is a fair amount of time. Though not nearly as many hours will be spent as compared to Dragon Age: Origins, in Fallout 3 you can obtain the platinum in one, long playthrough. A hundred percent of these trophies are certainly doable, provided you have a lot of free time on your hands.

Specifically, often make new saves!! Do not overwrite the same single save over and over, because there will be times when you've made a mistake, and need to go back. Once, I accidentally met a character I wasn't supposed to meet yet, which jumped the main story forward - I received the next trophy for completing the umped mission, but missed the one before.

Keeping a number of saves will also help you when encountering glitches. A popular one is during Kicking Up the Trail, in which you're escorting Dr. Li. At the Citadel, she is supposed to use the intercom to allow you inside, but some people have reported that she just stands there, doing nothing. In this case, reload a past save, shoot your way out of the sewers again, and the glitch should be rectified.

The majority of the trophies are story-based, which include side-quests. Once found, they are easy to do even without a walkthrough (though we provided several in the Links page). After a mission has been selected, simply follow the arrow on your compass to where you need to go.

Slayer of Beats, which requires you to kill 300 creatures, is easily done during the course of the game. But Doesn't Play Well With Others is a bit more challenging, since you won't encounter 300 people simply by going through the story. Our advice: go out of your way to kill people, particularly later on when your character grows strong. If you're near the end of the game and still have not acquired this trophy, then head to areas and campsites where you remember seeing thieves and bandits, and wipe them out.

For Psychotic Prankster, in which you have to slip a grenade or mine into someone's pocket, we recommend either having a high stealth skill, or use a Stealth Boy. You must be in a sneaking position to pull this off. Also, make sure you've saved just before performing this prank, for you will lose karma. Once the trophy is acquired, reload, and continue with the game.

For Weaponsmith, we recommend that once you have a home (most likely in Megaton) you'll now have access to several lockers, in which you can store an infinite amount of stuff. Reserve one of these lockers for only equipment necessary in making custom weapons. Then, using the list provided in our Links page, keep an eye out for these items as you play. Once you have them all, and the necessary schematics, simply build one of each, and the trophy is yours!

Same goes for The Nuka-Cola Challenge. If you come across any bottles of brightly glowing blue Nuka-Cola, DO NOT DRINK OR SELL THEM! Instead, toss them in a locker. You'll need to collect 30 in order to acquire the trophy.

For Data Miner and Keys Are For Cowards, make sure you have every computer you come across, and pick every lock you find. Overall, there should be plenty of locks to work out, but the computers are a bit more rare, so keep your eyes peeled. Also, you may come across a safe which can either be picked or its computer hacked. In this case, pick the lock first, then even though it's open, hack the computer anyway. Since you only have 4 tries to hack before the computer shuts you out, save the game just before trying - this way, you'll have four chances to score the password instead of three.

You may notice there are trophies for reaching levels 8, 14 and 20, with each for the three karmas. Does this mean you have to play the game three times? Hell, no! Here's the trick: Once you get the trophy for reaching one of these levels, save the game, then load up a past game. Head into Megaton, duck into the hospital, shop and/or church, kill people inside (make sure they don't escape and sound the alarm) and start stealing things. Continue doing this until your karma is down to Neutral, then head out of Megaton and start killing random enemies until you get the trophy. After that, load up the same game, and repeat until your karma is down to bad. This works, of course, if you maintain Good karma. It's always easier to become bad than it is to become good (in life, and Fallout 3).

On a final note, make sure you've acquired every other trophy before embarking on the final battle. Once you beat the game, there's no going back.

Since most of the trophies are story-based, here is a Walkthrough by IGN, which includes all Side Quests and DLC:
http://guides.ign.com/guides/901269/page_3.html

And if you don't find what you're looking for there, try this Walkthrough by Wikia: http://fallout.wikia.com/wiki/Fallout_3_walkthrough

Mahalo also has a rather detailed Walkthrough, though is text-based and lacks pictures:
http://www.mahalo.com/fallout-3-walkthrough

Here is a Map of the area, useful for the One-Man Scouting Party trophy:
http://fallout.wikia.com/wiki/Fallout_3_map

And just in case, here's another Map:
http://fallout3tips.blogspot.com/2008/11/most-complete-fallout-3-map.html

Here is a forum which lists the parts needed for making Custom Weapons. Keep scrolling down, and you'll learn the location of the schematics, as well:
http://www.achieve360points.com/forums/showthread.php?t=99189

This is a list of the locations for the Nuka-Cola Quantum bottles, necessary for The Nuka-Cola Challenge trophy. (Tip - give the bottles to Sierra rather than Ronalds, because Ronald is a jerk!)
http://fallout.wikia.com/wiki/Nuka_Cola_Quantum

Here is a list of the Bobblehead Locations:
http://planetfallout.gamespy.com/wiki/Fallout_3_Bobblehead

As an added bonus, this is a useful Youtube video which demonstrates the Psychotic Prankster trophy, provided by andrews1022:
http://www.youtube.com/watch?v=f22uYOJ4_50

Finally, here's a basic Trophy List:
http://www.ps3trophies.org/game/fallout-3/trophies/

Fallout New Vegas Review

7 / 10 Banzai!s

The Game:

Developed by Obsidian Entertainment and published by Bethesda Software, Fallout: New Vegas was released in North America and Australia in October of 2010. A first-person action RPG, it continues the Fallout series in its post-apocalyptic world, this one set in and around Las Vegas, Nevada.

Like other Fallout games, players can customize their character, find places to live where they can store their gear, battle robots and super mutants, hack computers, pick locks, and use V.A.T.S. to target their enemies. Fallout: New Vegas includes a Hardcore Mode, which requires the players to eat, drink and sleep to ward off starvation, thirst and exhaustion, among other new challenges.

Unlike other Fallout games, the player character is not a Vault-dweller. Rather, you are a courier who has been shot and left for dead by a man named Benny (voiced by Friends Mathew Perry). After being rescued by a robot named Victor and taken to a nearby town to be healed, your quest is to search out Benny and take back the casino chip he’s stolen from you. Along the way, you’ll eventually be forced to either make an alliance with one of three factions: the New California Republic, a military force posing as what remains of the American government; Caesar’s Legion, slavers who follow the customs of the Roman Empire; or Mr. House, a mysterious controller of the Vegas strip. Or, you can discard all three options, and attempt to rule Hoover Dam’s power all to yourself. The choice is yours, thereby creating four possible endings.

 

What I Liked:

Having been released so shortly after Fallout 3 (the last DLC – Operation: Anchorage – was just released on the PSN only 8 months earlier) the developers decided to add some changes and twists to the game, which I applaud them for trying something new and keeping the series fresh. Besides the Hardcore Mode – which was a new, yet challenging way to add realism to the game – the three factions narrow the gameplay to specific choices which must be made during the second half of the game, creating more reason to load back after and completing the story to try a new path. None of the four possible choices are purely selfless, with endings somewhere in the grey area, rather than a good or evil decision.

Unlike other areas left in ruin after the war, the Vegas Strip is powered by the Hoover Dam, filling the setting with bright lights and attractice colours as you play roulette, black jack, slot machines, or watch some of their entertaining shows – as entertaining as they’ll get in a video game, anyway. Again, the developers were trying to keep things new and fresh from their previous game, and the changes in setting added to that freshness.

The characters are interesting and colourful. You’ve got Victor, the robot with a friendly, Roy Rogers like voice who is either following you for protection or spying on your actions. The King, who started a cult-like group in worship of Elvis Presely. And Mr. House himself, a mysterious behind-the-sceenes fella who may or may not even be human. And like the previous Fallout 3, all the quests and side-quests are filled with interesting twists and turns. The story is never linear nor boring in Fallout: New Vegas.

 

What I Didn’t Like:

The bugs.

This game had so many problems that, if not for the bugs, I probably would have awarded an 8.5 or 9 Banzai!s out of 10. The game froze, on average, at least once every hour – sometimes even just shutting down the PlayStation 3 completely, and restarting the whole system all on its own. The DLC for Fallout 3 was criticized for freezing at times, but I found Fallout: New Vegas to be far worse, forcing me to save the game every 10 minutes for fear that it would crash on me at any moment. This game was NOT ready to be released on the shelves – but for whatever reason, Bethesda did it anyway.

Fallout: New Vegas also lacked the feeling of an “open world” in comparison to previous Fallout games. Unlike Fallout 3, where you were free to roam from one end of the map to the other and explore new areas, New Vegas was filled with mountains, trenches and large bodies of water which restricted your movement, almost as though setting you on pre-determined paths.

 

Overall:

Fallout: New Vegas is a fun game for fans of the post-apocalyptic series – provided that you have the patience to get past the constant freezes and crashes and not toss the game out the window in frustration. It offers fresh new settings in a different way of storytelling, enough so you don’t feel you’re simply playing one of Fallout 3‘s DLCs. Though not as grand as its predecessor, and despite containing far, far more bugs than any game I’ve ever played (including Terminator: Salvation) it’s still worth checking out. Those new to the series, may want to pick up Fallout 3, first.

 

written by Damon Finos

Fallout 3 Review

10 / 10 Banzai!s

The Game:

War never changes.

It is the year 2277, and the US has been left ravaged by a Sino-American nuclear war. Few managed to escape the catastrophe, living in underground shelters known as Vaults, safe from the horrors outside – super mutants, radioactive cockroaches, slavers, and robots gone berserk now rule the post-apocalyptic land.

Fallout 3 is a first-person action RPG, in which you play a dweller from Vault 101. You are born, raised by your father, until one day the unthinkable happens – your father leaves the Vault! Why? In search of answers, you go after him; and find yourself embarking on a great quest which glimmers with hope for a new future.

Like any RPG, your character goes up in level through XP with the opportunity to boost stats and statistics along the way. You can attack freely like a first-person shooter, or use an automatic targeting system called V.A.T.S. to destroy the enemy’s arm, leg or head. The setting is a mixture of post-apocalyptic, much like Cormac McCarthy’s The Road (which the game borrowed inspiration from) and a retro-future which resembles the sci-fi magazines of the 1940’s.

Though the game has a main quest, Fallout 3 is anything but linear. From the moment you leave Vault 101, you are free to wander the Capital Wasteland from one end of the map to the other, discover new locations and taking on side quests. Performing good deeds grants you positive karma, while the opposite will turn your character evil – and this has an affect on your interaction with other NPCs. From character creation to location, to game play, Fallout 3 provides you with the freedom to make your own destiny.

 

What I Liked:

Having given this game a solid 10 our of 10 banzai!s, this portion of the review could obviously be very long. Instead, I’ll just focus on the specifics.

What I enjoyed most was how I could play this game, regardless of my mood. If I felt like being really engaged, I could pick up a side-quest or main quest and entertain myself. None of these missions are straight forward, and many have a twist at the end which kept me interested in the story. Other times, after a long day at work and I just want to lie on the sofa with a bag of chips and play something light, I can just wander about and discover locations. I could play Fallout 3 as seriously as I wanted to, without the game making any demands on me.

And you just gotta love the save feature. I wish every game had this same saving method. I could be anywhere in the game – fighting a super mutant, inside an abandoned house, falling off a cliff, and all I have to do is hit save. No checkpoints. If you have only 15 minutes of gaming time before headout out somewhere, no problem! Just play as long as you want, save at any time, and there you go!

I must confess, I’m a bit biased with the genre. I love post-apocalyptic stories. I’d read Cormac McCarthy’s The Road twice, and gobbled up anything by John Wyndham – particularly The Day of the Triffids and The Chrysalids. I also have a fascination for anything from the 1930’s and ’40’s. I collect antique Coke-a-Cola bottles, tin signs advertising 5 cent hot dogs, and even wear a fedora from time to time. Yeah, my girlfriend thinks I’m weird, too. But having these two things I love – a post-apocalyptic genre and a ’40’s retro future – blended together into a single game grabbed my attention.

The story itself is fantastic. It begins with a mystery as you follow your father’s footsteps, trying to discover why he left the Vault in the first place, and eventually leads you to a climactic battle at the end. Each of the characters you encounter has their own unique personality, and are more colourful than any I’ve experienced in such a vast game as this.

There’s plenty to do in Fallout 3 – you can either speed through the main quest, or take your time and see what else the game has to offer. It’s all up to you!

 

What I Didn’t Like:

Hard to say, considering I gave it 10 banzai!s. But honestly, there’s nothing that comes to mind which I felt could have been improved on. Maybe the graphics weren’t as explosively beautiful as Final Fantasy XIII, but they were still far above satisfactory. Besides, graphics aren’t everything. Just play Final Fantasy XIII, and you’ll know what I mean.

 

Overall:

I’m not saying Fallout 3 is a perfect game, as there’s no such thing. For every person who loves this game, there’s someone out there who didn’t. Just like movies and books, games are a matter of taste. I’ve met people out there who thought Star Wars was stupid, or Harry Potter was dumb, or Lord of the Rings was boring, believe it or not. And that’s fine, each to their own.

But since this review is a reflection of my opinion and my tastes, I gave it a solid 10 because I loved it. I loved how there was so much to explore. I loved the story – and the side quests. I loved the characters, and the scenarios. I loved the saved feature. I loved everything about this game, and would place it in my personal Top Ten rank of best games ever played – and this is coming from someone who’s not a fan of the first-person genre!

If you’re a fan of action RPG, science-fiction, or just want to play something with a good story, I would highly recommend Fallout 3. It’ll keep you entertained for hours to come.

 

written by Damon Finos