Tom Clancy’s EndWar Trophy Guide

Tom Clancy’s EndWar Trophy Guide. Difficulty: *****  A real-time tactics game that uses both a controller and voice commands to mobilize units. Not only is this challenging and extremely time consuming, but the Platinum will require both the disc and digital version of the game.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Tom Clancy’s EndWar ***** 53 Ubisoft Shanghai China 42 8 2 19 10

Tom Clancy’s EndWar

Tom Clancy's EndWar is a real-time tactics game in which players control one Unit with the controller, and another by ordering voice commands through a headset. Units include riflemen, engineers, tanks, helicopter gunships, transports, artillery, and command vehicles, each with a strength ans weakness against other units. The three playable factions include European Federation, Russian Federation, and the United States. Players can select between four mission types, as well as online multiplayer.

After a nuclear terrorist attack in Saudi Arabia that destroyed the oil supplies in the Middle East, the world has fallen into an energy crisis. This resulted in several countries forced to merge under joint federations, eventually creating international hostility.

Tom Clancy's EndWar received lukewarm reviews, with an average score of 72%, both praised and criticized for its voice command mechanic, criticized for its plain single player campaign, but praised for its multiplayer online.

The game is very difficult and extremely time-consuming, requiring at least 300-400 hours of gameplay, including the online trophies, if done legitimately. However, if you manage to find three other boosting partners, it's possible to unlock the multiplayer trophies quicker, bringing the time down to over 100 hours, and therefore the difficulty rating to 4-stars.

Also taking into consideration, however, is the fact that you need two copies of the game in order to unlock the Platinum. Yes, that's right. The Dog Of War trophy is glitched on the disc version, which means you will need the digital copy. And the Always Attack trophy is glitched on the digital copy, but doable on the disc version.

Finally, you will also need a headset for the Platinum.

Since you'll obviously want to get the hang of the game first, we recommend starting with the Voice Command Trainer, which not only teaches you how to play the game and which voice commands to use, but also net you the Communication Officer trophy.

Hardcore is available from the start, and the difficulty-related trophies are stackable. However, if you want to make things easier on yourself, we recommend playing through on Normal first, then a second playthrough on Hardcore. It may be more time consuming, but will save you much frustration in the end. Though of course, the choice is yours.

There are two main sections to the single-player: Prelude to War, which is a prologue campaign, and World War III, which is the main campaign. Both of these will eventually need to be completed on Hardcore. In addition, you'll need to complete World War II on Hardcore with each of the three factions. One tip we recommend, is saving after each game, and reload if you lose a campaign.

Finally, play twenty single-player skirmishes for the Training Simulator trophy. Since you don't need to win for the trophy, you can order your unit to Evacuate immediately after the game begins.

With all that out of the way, it's time to move onto the online. Here is where you'll be putting in the hours. Many of the trophies are quite difficult to obtain legitimately, such as winning three missions in a row for Always Attack (which requires the disc version) as well as Dog Of War (which requires the digital version) and several others, not to mention the difficulty in finding people online to play with who aren't already highly skilled in the game. If you plan to boost these trophies, check out the forums under our Links tab.

With all that completed, simply mop-up any offline trophies you may still be missing, then celebrate in earning one of the more difficult Platinums out there.

HAWX 2 Trophy Guide

Tom Clancy’s HAWX 2 Trophy Guide. Difficulty: ***  An arcade flight game where players engage in airspace combat above real-world locations. The game is significantly shorter and easier than its prequel, though the online trophies can be challenging without a boosting partner.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Tom Clancy’s H.A.W.X 2 *** 33 Ubisoft Romania Romania 15 12 5 13 0

Tom Clancy’s H.A.W.X 2

Tom Clancy's H.A.W.X. 2 is an arcade flight game, and a sequel to the 2009 H.A.W.X. Players fly and fight against aircraft in the airspace above real world locations, in either a first-person cockpit or third-person view, using a range of weapons such as guns and flares, as well as the newly added stand-off missiles, precision missiles, and precision bombs. The game also includes online co-op functionality for the campaign, and deathmatch multiplayer.

Following the events of the previous game, Colonel Crenshaw has been rescued from the insurgents in the Middle East. He stoon teams up with Russian agent Drachev to take care of the insurgents, in a series of missions that will soon take the war to Russian lands.

Tom Clancy's H.A.W.X. 2 received mixed reviews with an average score of 68%, praised for some of the improvements from the previous title, but criticized by some for its repetitive missions and story.

The 3-star difficulty is mainly due to the 13 online trophies which can be quite difficulty to collect legitimately. However, if you have a boosting partner, they become extremely easy - bringing the difficulty rating for the Platinum down to a 2-star. The remaining offline trophies are not particularly hard, and the game itself is shorter than its prequel. Overall, the platinum for H.A.W.X. 2 is arguably easier than that on the first installment.

Expect around 30 hours for the platinum, and far more if you're attempting the online trophies legitimately.

You'll probably want to begin things by playing through the Campaign. If you wish to make things easier, you can select to play on Recruit difficulty. It should also be noted that there are two missable trophies: No Restrictions and Peripheral Vision, which cannot be done from the Mission Select. An easy way to get these is at the beginning of Mission 2, named Training Day. Switch the Assistance Off after take-off and fly as fast as possible until both trophies unlock.

With the Campaign finished and a good knowledge of the game and controls, it's time to move onto unlocking those 13 online trophies. Your ultimate goal is to reach level 50 for the Maxed trophy, though there are a number of others to work on in the meantime. Be sure to check out the HAWX 2 trophy guide links under our Links tab for their requirements, as well as the boosting forums if you're having trouble finding people to play with, or are looking to boost.

Finally, use the Mission Select to mop-up anything you're still missing.

Happy flying!

HAWX Trophy Guide

Tom Clancy’s HAWX Trophy Guide. Difficulty: ***  An arcade flight game where players engage in airspace combat above real-world locations. Completing the campaign solo can be tough, as well as unlocking the online trophies without a boosting partner.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Tom Clancy’s H.A.W.X *** 51 Ubisoft Romania Romania 40 8 2 28 0

Tom Clancy’s H.A.W.X

Tom Clancy's H.A.W.X is an arcade flight game, in which players fly and fight against aircraft in the airspace above real world locations. Players can select either a first-person cockpit or third-person view, and use a range of weapons such as guns, Joint Strike Missiles, and flares. The game also includes online co-op functionality for the campaign, and deathmatch multiplayer.

Set in the near future where government-run military has been replaced by private military companies, David Crenshaw, a U.S. Air Force pilot in the elite unit named High Altitude Warfare Xperimental squadron, flies his last mission before the H.A.W.X program is deactivated. Crenshaw finds a new occupation as a pilot for the Artemis Global Security private corporation.

Tom Clancy's H.A.W.X received relatively positive reviews, with an average score of 75%, praised for its realistic satellite mapping and overall fun and excitement, but criticized for its lack in multiplayer variety.

This is in fact, a high 3-star difficulty rating, as completing the campaign solo can be challenging, and unlocking the 28 online trophies will require some serious skills, if done legitimately. However, with a few boosting partners, the difficulty could be brought down to a low 3-star, though will still require much grinding and even luck.

Expect roughly 35-40 hours if done with boosting partners, and far longer if you're on your own.

The first thing you'll want to do is play through the campaign, while getting used to the controls and honing your skills. There are difficulty-related trophies which are stackable, and all modes are available from the start. So if you're in a rush for that platinum, you can begin the campaign on Elite difficulty. If this proves too challenging at first, then try Normal or Hard first, then a second playthrough on Elite.

Also, if you have any friends you can play together in co-op, then we highly recommend taking that course of action, as the campaign is much easier with friends than on your own.

Once you've gone through the campaign at least once, it's time to head into the online multiplayer. Here is where you'll be spending the majority of your time, as these 28 online trophies are both time consuming, require some serious skills, and luck. If you can find some boosting partners, then the difficulty of these trophies will be far easier, though still require some perfect co-ordination and luck - particularly for the Sitting Ducks trophy. If you're interested in finding some boosting partners, check out the forums under our Links tab.

Finally, after you've unlocked the online trophies, it's time to head back into the single player and mop-up any last missing trophies.