Bionic Commando Trophy Guide

Bionic Commando Trophy Guide. Difficulty: ***  A third-person action shooter and sequel to the 1988 Bionic Commando on the NES. The game contains plenty of missable trophies, so following a walkthrough strictly is required.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Bionic Commando *** 50 Grin Sweden 42 4 3 0 0

Bionic Commando

A sequel to the 1988 NES version of the same name, Bionic Commando is one of Grin's final games before going bankrupt (so don't hold your breath for any DLC) and published by Capcom. A third-person action adventure, the character - Nathan Spencer - uses his bionic arm which allows him to grapple, climb and swing through the levels, much in the spirit of Spider-man.

Ten years after the NES version, Nathan - voiced by singer Mike Patton - has been falsely imprisoned, but reinstated after a terrorist group named BioReign uses an experimental weapon to destroy Ascension City. Nathan is reunited with his bionic arm, and sent to stop the terrorist invasion.

The game received a very wide range of reviews, as low as 4/10 and as high as 9/10, with an average score of 65%. Some online magazines praised the unpredictable storyline, while others found the plot-twists ridiculous. Some stated it was a fun game, while others claimed it lacked enjoyable moments.

The main reason why we've given this game a 3-star rating, is that fact that there is no chapter select which allows you to previous levels and collect any missing trophies. This means that, if you're working on finding all the collectibles, and you miss one, you'll have to restart the game. But, if you stick closely to the walkthorughs and guides under our Links tab, and are very careful (as well as get the hang of using your bionic arm) than the Platinum is yours.

The Platinum can be unlocked in 25-35 hours, though depends on both skills and whether or not more than one playthrough is required.

The difficulty modes are stackable, so if you're in a rush for that platinum, select Commando difficulty. This can be very frustrating however, and unless you're a complete whiz at games, it's recommended you first start on Easy and collect all the other trophies in the game.

Most of the trophies are either based on collectibles, or challenges. There are 150 collectibles, and all of them must be found to earn The Collector trophy. Then there are the many, many challenges throughout the game. Again, check out the walkthrough and guides under our Links tab for assistance with these.

Hopefully, if you've managed to collect all these collectibles and completed the challenges in one playthrough, you're ready to select Commando mode and get that Platinum.

IGN has a great Walkthrough, here:
http://guides.ign.com/guides/14211212/page_3.html

Here is a great Challenge Guide by Demon9Tom:
http://www.xbox360achievements.org/forum/showthread.php?t=152979

This is a useful text-based Collectibles Guide, created by Daniel Acaba:
http://faqs.ign.com/articles/986/986366p1.html

A great Trophy Guide, by SinRG:
http://www.ps3trophies.org/game/bionic-commando/guide/

And EvilBow1OfCereal has a great Video on Youtube:
http://www.youtube.com/watch?v=RRQ73i6zGN0

Finally, here's a basic Trophy List:
http://www.allps3trophies.com/retail-games/bionic-commando-trophies.html

Wanted Weapons of Fate Trophy Guide

Wanted Weapons of Fate Trophy Guide. Difficulty: **  A third-person action shooter, and a sequel to the 2008 film Wanted. Requires two playthroughs for the Platinum, though the majority of the trophies are quite doable.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Wanted: Weapons of Fate ** 51 Grin Sweden 39 9 2 0 0

Wanted: Weapons of Fate

Another movie-adapted game, Weapons of Fate is based on the Wanted film, and developed by Grin - the same company which brought us Terminator: Salvation, before their bankruptcy.

Continuing after the events of the movie, Wesley Gibson is on a quest to uncover the secrets of his family in this third-person action shooter. The game flips from Wesley on his journey to learn about his mother, and flashbacks in which you play as his father.

The game received an average rating of 70%, praised for its action and ability to "curve bullets," but criticized for its easiness.

Many of the trophies are story related, or easy challenges which you can accomplish during your first playthrough. It will be necessary, however, to play the game at least twice - in order to unlock the Killer Difficulty mode.

All in all, this is an easy 2-star Platinum, and should take between 25-35 hours of gameplay, depending on your skills.

If you're in a rush for that Platinum, set the mode to Assassin Difficulty, collecting not only the story related trophies, but the combat ones as well. Also, use the walkthroughs under our Links tab for locations of collectibles.

With the Assassin Difficulty cleared, you will have unlocked the Killer Difficulty mode. Play to the end, then use the chapter select to mop up any trophies you missed. This will include several story related ones which you'll need to play as a different character, such as killing the Russian with the immortal in close combat for Punishing Subordinates, and killing Arana with Wesley without the mask for the Heart Breaker trophy.

First, here's a Walkthrough on IGN:
http://guides.ign.com/guides/14266796/

And another Walkthrough, this one with videos, on Mahalo:
http://www.mahalo.com/wanted-weapons-of-fate-walkthrough/

For a detailed Roadmap, check this one out by Rockets88:
http://www.ps3trophies.org/forum/wanted-weapons-fate/16937-wanted-wof-roadmap.html

Here's a useful Trophy Guide, created by Anthony Severino:
http://playstationlifestyle.net/2009/05/22/trophy-guide-wanted-weapons-of-fate/

And another Trophy Guide, this one by chucknorris078:
http://www.ps3trophies.org/game/wanted-weapons-of-fate/guide/

jappe66 and CGN Sumidor have put together a great Achievement Guide (same as the trophies on PS3) which includes videos:
http://www.xbox360achievements.org/game/wanted-weapons-of-fate/guide/

Lastly, here's a basic Trophy List:
http://www.allps3trophies.com/retail-games/wanted-weapons-of-fate-trophies.html

Terminator Salvation Trophy Guide

Terminator Salvation Trophy Guide. Difficulty: *  A third-person shooter and a prequel to the 2009 film of the same name. Since all trophies are story related, only a single playthrough on Hard mode will unlock the Platinum.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Terminator: Salvation * 12 Grin Sweden 0 0 11 0 0

Terminator: Salvation

The game is a third-person shooter, which takes place just before the storyline of the film with the same name. You play as John Connor, on your way to save a small band of survivors from the evil clutches of Skynet. Along the way, you meet and team up with such characters as Angie and Barnes, whom appear in the film. The object is to flank and locate the best vantage point to take-out the enemy in an almost chess-like scenario.

Terminator: Salvation received negative reviews with an average score of 46%, criticized for its poor visuals, repetitive gameplay, and technical bugs.

For more information, check out our Terminator: Salvation Review.

The Platinum can be obtained overnight. Simply select Hard, and in one playthrough you will have 100% completion. Perhaps the only easier game out there would be Hannah Montanna.

Maybe it was laziness, or the rush of releasing the game on time with the film, but whatever the reason, the developers at Grin decided that ALL trophies would be story-based only, which means no extra challenges are required. There are nine chapters in the game, which means 9 trophies, plus those for completing the game on Medium and Hard.

This game is great for those who wish to: 1) Add an easy Platinum to their collection, and 2) Add some Gold trophies to their list, since there are no Bronze or Silvers in this game

Perhaps the most challenging trophy is Veteran Commander, and even that isn't particularly difficult. The game simply requires good aim, and some landscape strategy; deciding where is the best position to take cover, depending on the enemy and its location. If you find yourself low on health but are in a safe place, try just sitting there and let your NPC team-mates do the shooting, since they can't die.

Also, be aware of several glitches in the game, such as T-7-Ts getting stuck in walls, in which case you WILL have to restart the game on that level.

If, for whatever reason, you're having some difficulty completing the storyline, check out the following Walkthrough:
http://guides.ign.com/guides/14219356/index.htm

Here's a great Trophy Guide by olsen77, posted on PS3 Trophies:
http://www.ps3trophies.org/game/terminator-salvation/guide/

For some general Tips, here's:
http://playstationlifestyle.net/2009/06/24/trophy-guide-terminator-salvation

Finally, here's a basic Trophy List:
http://www.ps3trophies.org/game/terminator-salvation/trophies/

Terminator Salvation Review

6/10 Banzai!s

The Game:

Based on the film of the same name, Terminator: Salvation was released just two days before the movie, on May 19th 2009 internationally. A third-person action shooter, the game takes place shortly before the events of the film. In 2016 Los Angeles, John Connor, along with the characters Angie Salter and Blair Williams, head off towards Skynet in hopes of doing the impossible – rescuing survivors from a helicopter crash. On their way, they meet a demolitions expert named Barnes in a hidden survivalists camp in the subway tunnels. Together, they must battle a set number of robots – all having been previewed in the film – cause some damage to Skynet, while restoring Connor’s faith in the future of humanity.

What makes this game rather famous, is that Terminator: Salvation is the last title ever to be developed by Grin. After issues with a game in development titled Fortress, which was to be designed for SquareEnix, the project was dropped – leaving the Swedish company Grin financially in trouble. They filed for bankruptcy on August 12th 2009.

 

What I Liked:

Rarely do I play a game that has been adapted from a film, and thought it was good. Most of the time, the video games try to be as close to the movie as possible – thereby altering the style of play in order to suit the film’s storyline. The Harry Potter games come to mind, where it feels more like playing a set of mini-games. Most often than not, the game doesn’t add any incite into the film’s story or characters. Essentially, you’re just playing the movie.

Terminator Salvation Review

 

The game Terminator: Salvation, however, I felt didn’t follow that path. Rather, if the movie didn’t exist, the game could still stand on its own. From beginning to end, it’s a third-person shooter, with a few moments of turret-gun action.

In many ways, it’s a duck-and-cover game, much in the style of Gears of War on the Xbox 360. What I found interesting, is that a bit of strategy was involved. The action sequences take place in a certain setting with options of cover; however, certain enemies can only be hit from behind, while others must be attacked from the front. In each sequence, you must decide which position to hold, and for how long before switching to another position – like a watered-down version of chess. It’s not a question of finding a “safe” zone, or getting closer to the enemy – it’s all about position and timing, on top of having good aim. I found this style of gameplay a bit original, and give Grin kudos for using it in a film-adapted game.

Moon Bloodgood, who played as Lt. Blair Williams in the film, and Common, who played as Barnes, both lend their voices as their respected characters in the game. That was nice, I thought. Too bad Christian Bale wasn’t interested. In fact, he wouldn’t even allow his “likeness” to be used, which is why Connor’s face in the game doesn’t really resemble Christian Bale. Guess he was still upset after his tirade with the crew member.

 

What I Didn’t Like:

One thing that always drives me nuts about a game, is bugs. Though not as many as Fallout: New Vegas, there were enough problems with this game that I wonder just how much attention was given to the QA team. There were a few times when the robots would get stuck in the walls, unable to be attacked, and unable to proceed walkthrough the game without destroying it – leaving me to reset the game and play again from the last checkpoint. Once, I had to replay the same scene three times – and guarded that wall! – to reach the next stage.

There were other issues with the game which, I imagine, is why most online magazines game Terminator: Salvation such low scores. These issues, I believe, were either the result of being rushed to finish the product before the release date of the film, or their financial difficulties. After all, Grin has made some pretty kick-ass games in the past, such as Bionic Commando: Rearmed. It’s not like they lacked talent.

Terminator Salvation Review

The main issue is that Terminator: Salvation just doesn’t feel completed. When you first start up the game, you see a pretty nifty cutscene, in which John Connor is running, shooting, blowing stuff up, and hiding from the machines. Then the game starts, and all that glorious graphics goes out the window. Every cutscene after that is merely in-game renders, which means that rather than creating a movie-like scene, the characters you’ve been playing are suddenly walking around and moving on their own. Some explosions look like bits of pixels, which means they probably weren’t rendered properly. And when the characters are speaking, it appears their mouths are just opening and closing – like watching a dubbed kung-fu film. Again, signs that the game just hadn’t been finished.

 

Overall:

So why did I give this game 6 our of 10 banzai!s when it’s not even completed, and other online critics gave it fours and fives?

Well, I never found the game boring. Though short, it was fun to play. I enjoyed shooting at robots, and I liked the trial-and-error of setting myself up in certain positions to wipe out the enemy. And to be honest, I found a strange sort of humour in the poor graphics and terrible voice dubbing – the same kind of enjoyment I get when watching a cheezy B-movie horror. It’s so bad that it’s funny.

I don’t recommend rushing out to the nearest store and paying full price. But if you happen to see it in a cheap bin for ten bucks or so, it may be worth checking out. If anything, it’s a nice easy Platinum to add to your collection. All trophies are story-based, so simply load up Hard mode and play to the end, then – blam – platinum! More time consuming and frustrating than Hannah Montana: The Movie, but certainly less embarrassing on your list.

It’s a shame that Grin didn’t have the time – or money – to finish this title properly. Even more tragic is that, of all the games in their library, the company had to go out with the half-completed Terminator: Salvation. Like if James Cameron’s final movie ended up being Leprechaun 7, and not even starring Warwick Davis.

Rest in peace, Grin.

 

written by Damon Finos