Amplitude Trophy Guide PS4

Amplitude Trophy Guide. Difficulty: ***  A music rhythm game originally released in 2003 for the PS2. While the Platinum is technically not time consuming, the difficulty requires many hours of practice.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Amplitude *** 17 Harmonix U.S. 2 5 9 0 0

Amplitude

Amplitude is a music rhythm game originally released on the PlayStation 2 in 2003, and revamped with trophy support for the PS3 and PS4 in 2016. Players control a ship, known as a Beat Blaster, which soars down a path that includes six tracks, each representing a musical instrument. Players must hit buttons which correspond to different notes, activating portions of the track in order to capture it. Missing notes empties the energy meter, which can result in a game over. The revamped version includes a total of 30 songs, which range from electronic and dance, to alternative rock and hip hop.

The original Amplitude received positive reviews with an average score of 83%, praised for its music, visuals, challenge, and overall fun.

This is a high 3-star rating, as some trophies can be quite difficult. For players with zero experience in rhythm games, this may even be a 4-star. Particularly, the Fluid Intelligence trophy requires completing a 15-song campaign on Expert difficulty without any fails, retries, or quitting. Also, the Closure trophy requires completing all songs on Super difficulty, which is the hardest mode in the game - and some of these songs require hours and hours of practice.

While the Platinum can technically be earned in around 20 hours for the vastly experienced, average players may need close to 80 hours with all the practice involved.

NOTE: A second controller is required for a few trophies.

ALSO NOTE: The trophies on the PS4 share the same list with those on the PS3.

If this is your first time, you will want to play through the campaign on one of the easier modes. The campaign is divided into three regions, with five songs each, for a total of 15 songs. Also, there is one Bonus Songs in each region, which is available after managing to get 10 Score Bars for that region. However, if you are playing on an easier mode, you won't need to worry about the Bonus Songs for now. Just get used to the game and its mechanics.

Eventually, or if you already have experience from playing the PS2 version, you'll want to play through the campaign on Expert difficulty, where you will need to unlock the Bonus Songs. Aside from unlocking more trophies, you will also unlock Super Difficulty mode.

From here on out, you can work on whichever trophies you like. The two most difficult will be completing each song on Super difficulty for the Closure trophy, and completing a 15-song campaign on Expert difficulty without failing, retrying, or quitting for the Fluid Intelligence trophy.

However, there are other miscellaneous trophies to work on in the meantime while you build up your skills. Be sure to check out the Amplitude trophy guide links under the Links tab to see what you still need and their requirements.

There are also 3 multiplayer trophies, which require a second controller. This includes the Aggressive Tendencies trophy for clearing two consecutive sequences against an opponent using eject, disrupt, or cleanse, the Imperturbable trophy keeping a streak and earning over 100 points through disrupt, and the Group Therapy trophy for scoring over 4000 on a song as a team. Obviously, these are easier to do with two people, if you have a friend to invite over, particularly the Imperturbable trophy.

Good luck!

Here's a great Trophy Guide by conkervertex:
https://www.playstationtrophies.org/game/amplitude/guide/

And FAoOHxSniperFox has a great Trophy Guide here:
https://psnprofiles.com/guide/4178-amplitude-trophy-guide

A video demonstration of the Imperturbable trophy, by pryamat2584:
https://www.youtube.com/watch?v=oNmzQEvqYos

And a video demonstration of the Closure trophy, by aeiko:
https://www.youtube.com/watch?v=M_Jg-khnoEU

Lastly, here's a basic Trophy List:
https://www.truetrophies.com/game/Amplitude/trophies

Amplitude Trophy Guide

Amplitude Trophy Guide. Difficulty: ***  A music rhythm game originally released in 2003 for the PS2. While the Platinum is technically not time consuming, the difficulty requires many hours of practice.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Amplitude *** 17 Harmonix U.S. 2 5 9 0 0

Amplitude

Amplitude is a music rhythm game originally released on the PlayStation 2 in 2003, and revamped with trophy support for the PS3 and PS4 in 2016. Players control a ship, known as a Beat Blaster, which soars down a path that includes six tracks, each representing a musical instrument. Players must hit buttons which correspond to different notes, activating portions of the track in order to capture it. Missing notes empties the energy meter, which can result in a game over. The revamped version includes a total of 30 songs, which range from electronic and dance, to alternative rock and hip hop.

The original Amplitude received positive reviews with an average score of 83%, praised for its music, visuals, challenge, and overall fun.

This is a high 3-star rating, as some trophies can be quite difficult. For players with zero experience in rhythm games, this may even be a 4-star. Particularly, the Fluid Intelligence trophy requires completing a 15-song campaign on Expert difficulty without any fails, retries, or quitting. Also, the Closure trophy requires completing all songs on Super difficulty, which is the hardest mode in the game - and some of these songs require hours and hours of practice.

While the Platinum can technically be earned in around 20 hours for the vastly experienced, average players may need close to 80 hours with all the practice involved.

NOTE: A second controller is required for a few trophies.

ALSO NOTE: The trophies on the PS4 share the same list with those on the PS3.

If this is your first time, you will want to play through the campaign on one of the easier modes. The campaign is divided into three regions, with five songs each, for a total of 15 songs. Also, there is one Bonus Songs in each region, which is available after managing to get 10 Score Bars for that region. However, if you are playing on an easier mode, you won't need to worry about the Bonus Songs for now. Just get used to the game and its mechanics.

Eventually, or if you already have experience from playing the PS2 version, you'll want to play through the campaign on Expert difficulty, where you will need to unlock the Bonus Songs. Aside from unlocking more trophies, you will also unlock Super Difficulty mode.

From here on out, you can work on whichever trophies you like. The two most difficult will be completing each song on Super difficulty for the Closure trophy, and completing a 15-song campaign on Expert difficulty without failing, retrying, or quitting for the Fluid Intelligence trophy.

However, there are other miscellaneous trophies to work on in the meantime while you build up your skills. Be sure to check out the Amplitude trophy guide links under the Links tab to see what you still need and their requirements.

There are also 3 multiplayer trophies, which require a second controller. This includes the Aggressive Tendencies trophy for clearing two consecutive sequences against an opponent using eject, disrupt, or cleanse, the Imperturbable trophy keeping a streak and earning over 100 points through disrupt, and the Group Therapy trophy for scoring over 4000 on a song as a team. Obviously, these are easier to do with two people, if you have a friend to invite over, particularly the Imperturbable trophy.

Good luck!

Here's a great Trophy Guide by conkervertex:
https://www.playstationtrophies.org/game/amplitude/guide/

And FAoOHxSniperFox has a great Trophy Guide here:
https://psnprofiles.com/guide/4178-amplitude-trophy-guide

A video demonstration of the Imperturbable trophy, by pryamat2584:
https://www.youtube.com/watch?v=oNmzQEvqYos

And a video demonstration of the Closure trophy, by aeiko:
https://www.youtube.com/watch?v=M_Jg-khnoEU

Lastly, here's a basic Trophy List:
https://www.truetrophies.com/game/Amplitude/trophies

Rock Band 4 Trophy Guide

Rock Band 4 Trophy Guide. Difficulty: ****  A music rhythm game that simulates playing in a rock band using instrument-styled controllers. While the Platinum is slightly easier than previous titles in the series, it still demands some serious skills.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Rock Band 4 **** 51 Harmonix U.S. 40 8 2 0 11

Rock Band 4

Rock Band 4 is a music rhythm game which allows players to simulate playing music through the use of instrument-inspired controllers, selecting between playing a guitar, bass guitar, drums, or singing on a mic. It is the fourth major installment in the Rock Band series following Harmonix's three-year hiatus, and the first to be released on eighth generation consoles.

The game allows for backwards compatibility with both content and hardware from previous Rock Band titles, so players may use their PlayStation3 instrument controllers on the PlayStation 4, as well as download any previously purchased DLC songs, as well as ported from previous Rock Band titles. Like the earlier games in the series, Rock Band 4 includes a Career Mode, as well as the ability to connect and play online. The game includes a total of 65 songs on disc, ranging from popular titles of the 1960's to the 2010's.

Rock Band 4 received positive reviews with an average score of 78%, praised for its party-friendly and online improvements, its return to the core roots of the game series, and overall fun, though criticized for possessing lesser-known songs in its soundtrack.

The Platinum for Rock Band 4 is slightly easier than previous games in the series, due to the omission of an Endless Setlist trophy, as well as less instrument-specific trophies. However, players will still need to earn 5 Stars on every song in Expert mode, as well as complete a few other challenging trophies on the road to the Platinum, which demand some serious skills. This is the reason for the 4-star difficulty. However, players who already have these skills through experience on the previous Rock Band games, may find this game to be a 3-star.

Expect roughly 100 hours for the Platinum, though this is heavily dependent on your skills.

Before we begin, it should be noted that having the No Fail settings on will NOT disable trophies, so feel free to use it if you wish.

The first thing you should do is calibrate your system to prevent any lag between your instrument controllers and TV. This will also unlock your first trophy, Tune Up.

Next, you can start on your musical career in Career Mode. Like other games in the Rock Band series, you'll begin playing in a run-down hall in your hometown. Continue playing gigs, earn fans and money, until you can travel the country as a rock star. During this stage, you'll unlock a number of story-related trophies, as well as a few others. Make sure to complete both a request and encore for the Yeah, We Know That One trophy and Thank You, Good Night trophy respectively, as well as playing gigs outside the main story to work towards the Road Hard trophy.

After that, it's time to mop-up everything that's left. Be sure to check out the Rock Band 4 trophy guide links under our Links tab to see what's remaining and their requirements. This will mostly likely include the Rock Band Immortal trophy for earning 5 Stars on every song in Expert on an instrument of your choosing, and the Living Room Legend trophy for earning Gold Stars on 30 songs.

Apart from that, there are a number of instrument-related trophies. The Going Solo, Don't Shred On Me, Fast Learner, Ol' Fancy Fingers McGranahn, and All Tapped Out trophies need to be done on the guitar. The In The Pocket trophy will need to be unlocked on the bass guitar. The Just For Kicks and Filling Out Nicely trophies are for the drums. And the Off The Charts, Wingin' It, Give It A Rest, Pitch Session, and Serious Pipes trophies need to be unlocked on the mic.

Finally, while there are no online specific trophies, there are some which require more than one player - and in some cases, a full band. These can be unlocked by either inviting your friends over and handing them an instrument controller, or going online. Specifically, the Smooth Competitors trophy must be done with a full 4-player band, and the Case In Points is easier to unlock with a full band. Other than that, the trophies Locked In, Stage Presents, Creative Differences, I Regret Nothing, and I Told You I Hated This One require at least two players. If you're looking for people to play with, check out the Boosting Forums under our Links tab.

Rock on!

xxnintendopimpxx has a useful Trophy Guide here, which includes the DLC:
https://www.playstationtrophies.org/game/rock-band-4-na/guide/

And a great Trophy Guide by Superunknown9281 and Andrea9281:
https://psnprofiles.com/guide/4587-rock-band-4-trophy-guide

If you're looking for players to create a band, here's a Boosting Forum on PlaystationTrophies:
https://www.playstationtrophies.org/forum/rock-band-4-a/297807-trophy-boosting-thread-read-first-post.html

Here is the Rock Band 4 Song List:
https://en.wikipedia.org/wiki/List_of_songs_in_Rock_Band_4

Lastly, here's a basic Trophy List:
https://www.truetrophies.com/game/Rock-Band-4/trophies

LEGO Rock Band Trophy Guide

LEGO Rock Band Trophy Guide. Difficulty: ***  A music rhythm game and part of the Rock Band series, playing in a band of LEGO characters. While the majority of the trophies are quite easy, only a single trophy marks this Platinum challenging.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
LEGO Rock Band *** 50 Harmonix U.S. 37 10 2 0 0

LEGO Rock Band

Similar to the other Rock Band games, you design your Lego character and band, and work your way along a career path towards becoming a Lego rock star. Along the way, you'll use your music powers to help people out, such as battling ghosts or tearing down a building.

This is the "cute" version of Rock Band (there's even a No-Fail mode for the kiddies). No Metellica or System of a Down here. Instead, you've got Elton John's "Crocodile Rock" and Ray Parker Jr's "Ghostbusters." In fact, some DLC songs, if not approved behind the scenes on the PSN, will not upload to your Lego Rock Band track list.

Collecting the majority of these trophies is much easier and far quicker than Rock Band 2. However, if you're in the habit of checkout out "Players Met" to see their trophies, and happen to find Lego Rock Band, you may notice that many, many people have 97%. Why? Why not the Platinum? Because one trophy - The Final Countdown - is incredibly difficult! You must score 100% on the solo notes to the song The Final Countdown on Expert. The song is fast, with a billion different notes coming at you.

Without this trophy, Lego Rock Band would have received a mere 2-star rating. But this one challenge brings our score up to 3.

Like the other music games, working your way towards the platinum requires skill at the instruments. While we have some tips and links for certain trophies, the majority of them will be earned just by getting "good" at the guitar and drums.

There are two trophies, however - All For One and Practice Makes Perfect - which will require the help of friends. Since there's no online in Lego Rock Band, these two trophies will need three individual human beings to enter your home and pick up the instruments. Both trophies can be acquired on Very Easy mode.

The endless setlist in this game is far easier than Rock Band 2, and only takes up about 2 hours of your time.

The 100% note trophies can be acquired on Very Easy. With the exception of The Final Countdown, which requires a 100% on Expert solo.

We found the Trophy Guide by Ammos to be the most helpful, and includes a few videos:
http://www.ps3trophies.com/forums/trophy-guides/11452-lego-rock-band-trophy-guide.html

And a useful Trophy Guide by kiateyn:
https://www.playstationtrophies.org/game/lego-rock-band/guide/

This is a great Achievements Guide, with the challenges being the same on the PS3:
http://www.xbox360achievements.org/game/lego-rock-band/guide/

And while IGN doesn't have a trophy guide, they do offer some Tips to improve your playing for each instrument:
http://guides.ign.com/guides/14342408/

Finally, here's a basic Trophy List:
http://www.ps3trophies.org/game/lego-rock-band/trophies/

Green Day Rock Band Trophy Guide

Green Day Rock Band Trophy Guide. Difficulty: *****  A music rhythm game and part of the Rock Band franchise, featuring three of the Green Day members’ virtual depictions and their music. A demanding Platinum that requires 100% perfection on several songs on Expert mode.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Green Day: Rock Band ***** 49 Harmonix U.S. 34 12 2 0 0

Green Day: Rock Band

Green Day: Rock band is a music game which utilizes a guitar, drums and microphone controller to simulate playing rock music. It is the fifth console release in the Rock Band series, and features three of the Green Day band members' virtual depictions.

Up to four players can select from four instruments: lead guitar, bass guitar, drums, and vocals on a microphone. Players simulate the performance of music by using the controllers to match scrolling on-screen notes. The game includes 47 tracks from Green Day's career, which includes the full albums of Dookie and American Idiot, as well as 12 tracks from 21st Century Breakdown.

Green Day: Rock Band received positive reviews, with an average score of 74%, praised for its presentation and dedication to Green Day fans, but criticized for a limited selection of venues and being an indistinguishable copy of other Rock Band titles.

It's a given that this game is incredibly time consuming. But the full 5-star difficulty is due to a few select trophies that require 100% perfection on Expert mode. Many have tried, few have succeeded.

For those individuals with insane skills on all instruments, it's possible to collect this Platinum in around 40 hours. But for the average gaming rocker, it will take far longer with plenty of trial and error.

For the most part, like many music games, a road-map isn't all that necessary. Simply play through the career and unlock songs. The majority of the trophies can be earned in Quickplay with specific songs or albums.

The only exception is the Won't Make It For Dinner trophy, which requires you to clear through the entire career within 12 hours as part of a 4-player band. The timing isn't difficult, so long as you're not failing songs, and you can set the mode to Easy if you like. If you don't have three other people to play with, you can easily plug in the other instruments and switch on the No Fail.

Good luck!